I illustrated the concept of a Tsintaosaurus acting as steed in a snowy desert at ancient China. Based off that, I modeled, rigged, and animated the Tsintaosaurus and created the environment in Unreal Engine. It also helped me familiarize myself with Unreal Engine 5 Nanite, asset level modelling, and multi-layer landscape shader.
Environment assets courtesy of Quixel Library and trees by Project Nature.
Snow Environment pan ft. Tsintaosaurus